Overview

As a vagabond paranormal detective, Finian has been sent into a forest after being told of unexplained happenings affecting the town he is visiting. The town mayor had claimed of ominous ghost-like beings wandering through the town as the sun hides behind the clouds. When there is daylight, the spirits wander back into the forest in a singular direction. There seem to be multiple types of spirits of differing shades. What might their coloration indicate?

The mayor tells Finian he is aware of an abandoned residence in the same direction that the entities stride. He points Finian towards it while explaining that no one else in the town is equipped to handle such an exploration. 

This job seemed just like any other he had been on before, and Finian had the skills necessary to complete the task. While he had dealt with his fair share of ghouls, werewolves, and other such monsters, his own inventions meant he could compete with them with similar abilities. That being said, the truths the manor and its main inhabitant hide may prove to be much more than anything Finian could have prepared himself to find.


Credit

Nicole Jansen:

Narrative, Game Design, Character Development, and Environmental Art

M. Justin Simmons:

Scripting, UI Development, and Sound Integration


Attribution

Augmentality (Brandon Morris):

https://opengameart.org/content/creepy-forest-f

Sci-fi Gun Shot x6:

https://freesound.org/people/humanoide9000/sounds/330293/

Male_hurt13:

https://freesound.org/people/micahlg/sounds/413180/

Ghost Scream

https://freesound.org/people/onderwish/sounds/469141/

Footsteps_6_Dirt_shoe:

https://freesound.org/people/monte32/sounds/353799/

Download

Download
PorcelainWinter_Win.1.2.zip 135 MB
Download
PorcelainWinter_Mac.1.2.zip 140 MB

Comments

Log in with itch.io to leave a comment.

Great graphics, solid gameplay, fun concept. Excellent work! We loved it.

Thanks, guys! We really enjoyed seeing the game played from your prospective.

This was a project for a level design course that we worked on for about half the semester. I'm not sure if we will continue development for Porcelain Winter, but any additional feedback you could give would be awesome for future endeavors.